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@@ -51,12 +51,6 @@ public class FixedEquipProperty {
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int magicAttack;
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int magicAttack;
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/** 魔法防御 */
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/** 魔法防御 */
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int magicDefense;
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int magicDefense;
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- /** 治疗强度 */
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- int treatAttack;
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- /** 封印强度 */
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- int sealAttack;
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- /** 封印防御(抵抗封印) */
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- int sealDefense;
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/** 速度 */
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/** 速度 */
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int speed;
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int speed;
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/** 怒气 */
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/** 怒气 */
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@@ -85,15 +79,6 @@ public class FixedEquipProperty {
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.magicDefense(
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.magicDefense(
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RandomKit.randomFromInt(fixedEquipPropertyMin.getMagicDefense(),
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RandomKit.randomFromInt(fixedEquipPropertyMin.getMagicDefense(),
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fixedEquipPropertyMax.getMagicDefense()))
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fixedEquipPropertyMax.getMagicDefense()))
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- .treatAttack(
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- RandomKit.randomFromInt(fixedEquipPropertyMin.getTreatAttack(),
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- fixedEquipPropertyMax.getTreatAttack()))
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- .sealAttack(
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- RandomKit.randomFromInt(fixedEquipPropertyMin.getSealAttack(),
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- fixedEquipPropertyMax.getSealAttack()))
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- .sealDefense(
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- RandomKit.randomFromInt(fixedEquipPropertyMin.getSealDefense(),
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- fixedEquipPropertyMax.getSealDefense()))
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.speed(
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.speed(
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RandomKit.randomFromInt(fixedEquipPropertyMin.getSpeed(),
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RandomKit.randomFromInt(fixedEquipPropertyMin.getSpeed(),
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fixedEquipPropertyMax.getSpeed()))
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fixedEquipPropertyMax.getSpeed()))
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